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Post by grimreaper on May 28, 2006 18:42:57 GMT -5
the attributes for players are as follows
QBs get 100 points HBs get 175 points FBs get 200 points WRs get 150 points Tes get 175 points LBs get 140 points Dbacks get 150 points Safetys get 150 points
plz mod ure player
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Post by TesT on May 29, 2006 15:31:31 GMT -5
TE get same as WR?
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Post by grimreaper on May 29, 2006 15:33:57 GMT -5
yep. i will add that
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Post by Peter on May 30, 2006 1:10:27 GMT -5
what about linemen
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Post by Da Bearfan on May 30, 2006 1:16:07 GMT -5
Wait to hear what grim has to say about it, but I think it will be 100. To me, the only important categories are strength, tackling, and possibly agility and toughness.
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Post by watchthis on May 30, 2006 1:29:10 GMT -5
I think 100 for defense (strength, tackling) and 125 for offense (pass blk, run blk, strength). If we have computers playing those positions, does the GM assign the points?
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Post by grimreaper on May 30, 2006 8:16:46 GMT -5
i dont think we will have human o and d linemen bcos no 1 will wanna be an o line man and there will b dlineman so much better than the oline man
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Post by watchthis on May 31, 2006 14:38:12 GMT -5
Does everybody have the correct distribution?
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Post by grimreaper on May 31, 2006 14:40:15 GMT -5
i think so. we will double check b4 draft time
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Post by watchthis on Jun 4, 2006 13:52:56 GMT -5
What do fullbacks get? 175? I think it should be 200 because they have to block too.
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Post by Da Bearfan on Jun 4, 2006 13:54:08 GMT -5
OK, 200 for FB
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Donny
Draftee
I'm Bringing Sexy Back
Posts: 435
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Post by Donny on Jun 4, 2006 21:03:36 GMT -5
what about SS?
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Post by watchthis on Jun 4, 2006 21:05:17 GMT -5
150.
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Post by terpfan76 on Jun 5, 2006 17:46:55 GMT -5
Wow...I was going to make a D Lineman but if you actually try and make one, he'll pretty well stink. With only 100 points and Strength, Awareness, Toughness, Tackling being your most valued assets, the best you'll be able to give that player is give him 45's in each of those abilities while having 20's in everything else including speed and acceleration which are pretty important too. I'm not trying to make a super player, but I would like to creat someone that a team will actuall want.
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Post by Da Bearfan on Jun 5, 2006 17:51:06 GMT -5
I'll change it to 125... is that better?
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Post by Kris Johnson on Jun 5, 2006 23:14:05 GMT -5
I say 175 on D-line
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Post by Da Bearfan on Jun 5, 2006 23:15:07 GMT -5
Why? Then they'll all be 99s.
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Post by xfl2001fan on Jul 12, 2006 13:06:07 GMT -5
You know...I think people need to keep in mind that when you create a player...he's not going to be awesome from the get go. You have to earn that. As you play the character more...he'll earn more...and become better. You'll get better as those around you get better, allowing for some parity/competition. This is as it should be.
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